Tournament: Golden gate Opener | Round: 2 | Opponent: Fresno | Judge: Alisha
- “Resolved” before a colon reflects a legislative forum
Army Officer School ‘04
(5-12, “# 12, Punctuation – The Colon and Semicolon”, http://usawocc.army.mil/IMI/wg12.htm)
The colon introduces the following:
A formal resolution, after the word "resolved:"
Resolved: (colon) That this council petition the mayor.
2. “USFG should” means the debate is solely about a policy established by governmental means
Ericson ‘03
(Jon M., Dean Emeritus of the College of Liberal Arts – California Polytechnic U., et al., The Debater’s Guide, Third Edition, p. 4)
The Proposition of Policy: Urging Future Action In policy propositions, each topic contains
AND
compelling reasons for an audience to perform the future action that you propose.
1.
Unbridled affirmation outside the game space makes research impossible and destroys dialogue in debate
Hanghoj 8
http://static.sdu.dk/mediafiles/Files/Information_til/Studerende_ved_SDU/Din_uddannelse/phd_hum/afhandlinger/2009/ThorkilHanghoej.pdf¶ Thorkild Hanghøj, Copenhagen, 2008 ¶ Since this PhD project began in 2004, the present author has been affiliated with DREAM (Danish¶ Research Centre on Education and Advanced Media Materials), which is located at the Institute of¶ Literature, Media and Cultural Studies at the University of Southern Denmark. Research visits have¶ taken place at the Centre for Learning, Knowledge, and Interactive Technologies (L-KIT), the¶ Institute of Education at the University of Bristol and the institute formerly known as Learning Lab¶ Denmark at the School of Education, University of Aarhus, where I currently work as an assistant
professor.
Debate games are often based on pre-designed scenarios that include descriptions of issues to be
debated, educational goals, game goals, roles, rules, time frames etc. In this way, debate games differ from textbooks and everyday classroom instruction as debate scenarios allow teachers and
students to actively imagine, interact and communicate within a domain-specific game space.
However, instead of mystifying debate games as a “magic circle” (Huizinga, 1950), I will try to overcome the epistemological dichotomy between “gaming” and “teaching” that tends to dominate
discussions of educational games. In short, educational gaming is a form of teaching
AND
game goals. This means that game facilitation requires a balance between focusing too
narrowly on the rules or “facts” of a game (centripetal orientation)
AND
dialogue as an end in itself” (Wegerif, 2006: 61).
Dialogue is the biggest impact—the process of discussion precedes any truth claim by magnifying the benefits of any discussion
Morson 4
http://www.flt.uae.ac.ma/elhirech/baktine/0521831059.pdf#page=331
Northwestern Professor, Prof. Morson's work ranges over a variety of areas: literary theory (especially narrative); the history of ideas, both Russian and European; a variety of literary genres (especially satire, utopia, and the novel); and his favorite writers -- Chekhov, Gogol, and, above all, Dostoevsky and Tolstoy. He is especially interested in the relation of literature to philosophy.
a belief in truly dialogic ideological becoming would lead to schools that were quite different. In such schools, the mind would be populated with a complexity of voices and perspectives it had not known,
and the student would learn to think with those voices, to test ideas and experiences against them, and to shape convictions that are innerly persuasive in response. Teachers would not be trying to get students to hold the right opinions but to sense the world from perspectives they would not have
encountered or dismissed out of hand. Students would develop the habit of getting inside
AND
most important thing. What we must do is keep the conversation going.
Dialogue is critical to affirming any value—shutting down deliberation devolves into totalitarianism and reinscribes oppression
Morson 4
http://www.flt.uae.ac.ma/elhirech/baktine/0521831059.pdf#page=331
Northwestern Professor, Prof. Morson's work ranges over a variety of areas: literary theory (especially narrative); the history of ideas, both Russian and European; a variety of literary genres (especially satire, utopia, and the novel); and his favorite writers -- Chekhov, Gogol, and, above all, Dostoevsky and Tolstoy. He is especially interested in the relation of literature to philosophy.
Bakhtin viewed the whole process of “ideological” (in the sense of ideas
AND
my course, I remember my dismay at reading Hitler’s Mein Kampf and discovering
that his self-consciousness was precisely that of the rebel speaking in the name
AND
proceed in much the same way, in an ongoing spiral of intolerance.